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Mobile Cloud Media: State of the Art and Outlook

Mobile Cloud Media: State of the Art and Outlook
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Author(s): Yi Xu (Auburn University, USA)and Shiwen Mao (Auburn University, USA)
Copyright: 2015
Pages: 22
Source title: Gamification: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-4666-8200-9.ch107

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Abstract

Leveraging Mobile Cloud Computing (MCC), resource-poor mobile devices are now enabled to support rich media applications. In this chapter, the authors briefly review basic concepts and architecture of mobile cloud computing, and focus on the technical challenges of MCC for multimedia applications. Specifically, they discuss how to save energy, ensure Quality of Experience (QoE), deal with stochastic wireless channels, support security and privacy, and reduce network costs for rich media applications. Prototypes, ongoing standardization efforts, and commercial aspects are also reviewed. The authors conclude this chapter with a discussion of several open research problems that call for substantial research and regulation efforts.

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