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Journal Article
A Multidisciplinary Problem Based Learning Experience for Telecommunications Students
Carlos Figuera, Eduardo Morgado, David Gutiérrez-Pérez, Felipe Alonso-Atienza, Eduardo del Arco-Fernández-Cano, Antonio J. Caamaño, Javier Ramos-López, Julio Ramiro-Bargueño, Jesús Requena-Carrión (2011). International Journal of Human Capital and Information Technology Professionals 14 pages.
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Journal Article
Considering Complexity in Simple Solutions: What’s So Complicated About Skype?
Teri Taylor (2014). International Journal of Systems and Society 18 pages.
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Book Chapter
Relativity of Inforamtion Quality: Ontological vs. Teleological, Internal vs. Eternal View
Zbigniew J. Gackowski (2007). Information Quality Management: Theory and Applications 23 pages.
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Book Chapter
Applications of Majorization Theory in Space-Time Cooperative Communications
Aydin Sezgin, Eduard A. Jorswieck (2010). Cooperative Communications for Improved Wireless Network Transmission: Framework for Virtual Antenna Array Applications 42 pages.
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Book Chapter
Capacity Limits of Base Station Cooperation in Cellular Networks
Symeon Chatzinotas, Muhammad Ali Imran, Reza Hoshyar (2010). Cooperative Communications for Improved Wireless Network Transmission: Framework for Virtual Antenna Array Applications 31 pages.
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Proceeding Paper
Amount and Utility of Information Values: Two Cases of the Two Most Misunderstood Quality Attributes
Zbigniew J. Gackowski (2006). Emerging Trends and Challenges in Information Technology Management 5 pages.
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Book Chapter
Game Theory for PHY Layer and MAC Sublayer in Wireless Telecommunications
J. Joaquín Escudero-Garzás, Ana García-Armada (2009). Handbook of Research on Telecommunications Planning and Management for Business 16 pages.
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Book Chapter
Game Theory for Collaboration in Future Networks
José André Moura, Rui Neto Marinheiro, João Carlos Silva (2016). Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and Applications 31 pages.
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Book Chapter
Social Networking Engagement and Crisis Communication Considerations
Mitchell Marovitz (2017). Social Media Performance Evaluation and Success Measurements 26 pages.
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Book Chapter
Game Theory for Collaboration in Future Networks
José André Moura, Rui Neto Marinheiro, João Carlos Silva (2014). Convergence of Broadband, Broadcast, and Cellular Network Technologies 30 pages.
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Book Chapter
Local News and Mobile: Major Tipping Points
Kenneth E. Harvey (2016). Handbook of Research on Human Social Interaction in the Age of Mobile Devices 29 pages.
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Book Chapter
Film Theory
Gary A. Berg (2003). The Knowledge Medium: Designing Effective  Computer-Based Educational Learning Environments 30 pages.
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Book Chapter
Stories, Simulations and Case Studies
Gary A. Berg (2003). The Knowledge Medium: Designing Effective  Computer-Based Educational Learning Environments 12 pages.
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Book Chapter
Game Theory for PHY Layer and MAC Sublayer in Wireless Telecommunications
J. Joaquín Escudero-Garzás, Ana García-Armada (2010). Networking and Telecommunications: Concepts, Methodologies, Tools, and Applications 16 pages.
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Book Chapter
A Multidisciplinary Problem Based Learning Experience for Telecommunications Students
Carlos Figuera, Eduardo Morgado, David Gutiérrez-Pérez, Felipe Alonso-Atienza, Eduardo del Arco-Fernández-Cano, Antonio J. Caamaño, Javier Ramos-López, Julio Ramiro-Bargueño, Jesús Requena-Carrión (2013). Enhancing the Modern Organization through Information Technology Professionals: Research, Studies, and Techniques 14 pages.
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Book Chapter
Communication and Media Theory
Gary A. Berg (2009). Encyclopedia of Distance Learning, Second Edition 3 pages.
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Book Chapter
Communication and Media Theory
Gary A. Berg (2005). Encyclopedia of Distance Learning 3 pages.
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Book Chapter
Application of Complexity Theory in Representation of the City
Manuela Piscitelli (2016). Handbook of Research on Chaos and Complexity Theory in the Social Sciences 11 pages.
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Book Chapter
Social Marketing in Healthcare
Manuel W. Mah (2009). Handbook of Research on Information Technology Management and Clinical Data Administration in Healthcare 12 pages.
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Book Chapter
Social Marketing in Healthcare
Manuel W. Mah (2010). Social Computing: Concepts, Methodologies, Tools, and Applications 12 pages.
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Book Chapter
Game Theory and Femtocell Communications: Making Network Deployment Feasible
Mehdi Bennis, Samir Medina Perlaza, Merouane Debbah (2012). Femtocell Communications and Technologies: Business Opportunities and Deployment Challenges 15 pages.
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Journal Article
The Impact of Training on Virtual Project Teams: A TIP Investigation
Peggy M. Beranek, M. Cathy Clairborne (2012). International Journal of Information Technology Project Management 13 pages.
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Book Chapter
3Ds of Integrating Cloud Technologies into Classrooms: Digital Identity, Competencies, and Self-Efficacy
Binod Gurung (2017). Integration of Cloud Technologies in Digitally Networked Classrooms and Learning Communities 17 pages.
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Book Chapter
Providing Value to Customers in E-Commerce Environments: The Customer's Perspective
Shailey Minocha, Liisa H. Dawson, Ann Blandford, Nicola Millard (2005). Contemporary Research in E-Marketing, Volume 2 28 pages.
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Book Chapter
Providing Value to Customers in E-Commerce Environments: The Customer's Perspective
Shailey Minocha (2008). Electronic Commerce: Concepts, Methodologies, Tools, and Applications 21 pages.
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