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Book Chapter
Dimensions of Sustainable Diversity in IT: Applications to the IT College Major and Career Aspirations Among Underrepresented High School Students of Color
Russell Stockard, Ali Akbari, Jamshid Damooei (2006). Diversity in Information Technology Education: Issues and Controversies 37 pages.
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Book Chapter
Participation of Female Computer Science Students in Austria
Margit Pohl, Monika Lanzenberger (2006). Encyclopedia of Gender and Information Technology 6 pages.
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Book Chapter
The Woman Problem in Computer Science
Vivian A. Lagesen (2006). Encyclopedia of Gender and Information Technology 7 pages.
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The Social Study of Computer Science
Matti Tedre (2009). Handbook of Research on Socio-Technical Design and Social Networking Systems 16 pages.
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Book Chapter
Knowledge, Truth, and Values in Computer Science
Timothy Colburn, Gary Shute (2010). Thinking Machines and the Philosophy of Computer Science: Concepts and Principles 13 pages.
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Book Chapter
The Social Study of Computer Science
Matti Tedre (2011). Virtual Communities: Concepts, Methodologies, Tools and Applications 17 pages.
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MAgICS: Toward a Multi-Agent Introduction to Computer Science
Forrest Stonedahl, Michelle Wilkerson-Jerde, Uri Wilensky (2011). Multi-Agent Systems for Education and Interactive Entertainment: Design, Use and Experience 25 pages.
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Book Chapter
Knowledge, Truth, and Values in Computer Science
Timothy Colburn, Gary Shute (2012). Computer Engineering: Concepts, Methodologies, Tools and Applications 12 pages.
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Book Chapter
Gender and Employability Patterns amongst UK ICT Graduates: Investigating the Leaky Pipeline
Ruth Woodfield (2012). Globalization, Technology Diffusion and Gender Disparity: Social Impacts of ICTs 16 pages.
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Book Chapter
A Comparative Study on Undergraduate Computer Science Education between China and the United States
Eric P. Jiang (2014). International Education and the Next-Generation Workforce: Competition in the Global Economy 16 pages.
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Journal Article
Using Educational Computer Games for Science Teaching: Experiences and Perspectives of Elementary Science Teachers in Taiwan
Ying-Tien Wu (2013). International Journal of Online Pedagogy and Course Design 13 pages.
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Book Chapter
Computer Science in Sport
Hristo Novatchkov, Arnold Baca (2015). Encyclopedia of Information Science and Technology, Third Edition 7 pages.
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Book Chapter
Using Educational Computer Games for Science Teaching: Experiences and Perspectives of Elementary Science Teachers in Taiwan
Ying-Tien Wu (2015). STEM Education: Concepts, Methodologies, Tools, and Applications 13 pages.
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Book Chapter
A Comparative Study on Undergraduate Computer Science Education between China and the United States
Eric P. Jiang (2015). STEM Education: Concepts, Methodologies, Tools, and Applications 16 pages.
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Book Chapter
Computer Science Education Research: An Overview and Some Proposals
Anabela de Jesus Gomes, António José Mendes, Maria José Marcelino (2015). Innovative Teaching Strategies and New Learning Paradigms in Computer Programming 29 pages.
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Book Chapter
Small-Group vs. Competitive Learning in Computer Science Classrooms: A Meta-Analytic Review
Sema A. Kalaian, Rafa M. Kasim (2015). Innovative Teaching Strategies and New Learning Paradigms in Computer Programming 19 pages.
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Book Chapter
Processing of Queries with Fuzzy Similarity Domains
Soraya O. Carrasquel, Ricardo R. Monascal, Rosseline Rodríguez, Leonid Tineo (2016). Handbook of Research on Innovative Database Query Processing Techniques 41 pages.
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Book Chapter
Computer Programming in Elementary and Middle School: Connections across Content
Danielle Boyd Harlow, Hilary Dwyer, Alexandria K. Hansen, Charlotte Hill, Ashley Iveland, Anne E. Leak, Diana M. Franklin (2016). Improving K-12 STEM Education Outcomes through Technological Integration 25 pages.
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Book Chapter
Assessment of Learning and Technology: Computer Science Education
Hillary G. Fleenor, Rania Hodhod (2016). Handbook of Research on Learning Outcomes and Opportunities in the Digital Age 28 pages.
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Journal Article
Pedagogy and Design of Online Learning Environment in Computer Science Education for High Schools
Ebenezer Anohah (2016). International Journal of Online Pedagogy and Course Design 13 pages.
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Book Chapter
Techniques for Retaining Computer Science Students at Historical Black Colleges and Universities
Shearon Brown, Xiaohong Yuan (2016). Setting a New Agenda for Student Engagement and Retention in Historically Black Colleges and Universities 18 pages.
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A Critical Crossroads for Computer Science for All: “Identifying Talent” or “Building Talent,” and What Difference Does It Make?
Jane Margolis, Joanna Goode, Julie Flapan (2017). Moving Students of Color from Consumers to Producers of Technology 23 pages.
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Enhancing Participation in Computer Science among Girls of Color: An Examination of a Preparatory AP Computer Science Intervention
Allison Scott, Alexis Martin, Frieda McAlear (2017). Moving Students of Color from Consumers to Producers of Technology 23 pages.
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Book Chapter
A Girls-Only Online Virtual World Environment and its Implications for Game-Based Learning
Shahnaz Kamberi (2017). Integrating an Awareness of Selfhood and Society into Virtual Learning 22 pages.
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Journal Article
Paradigm and Architecture of Computing Augmented Learning Management System for Computer Science Education
Ebenezer Anohah (2017). International Journal of Online Pedagogy and Course Design 11 pages.
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