Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Architectures for 3D Virtual Environments

Architectures for 3D Virtual Environments
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Author(s): Thiago Pereira Rique (Federal Rural University of the Semiarid Region, Brazil), Samara Martins Nascimento (Federal University of CearĂ¡, Brazil), Rodrigo da Cruz Fujioka (Federal University of Pernambuco, Brazil) and Fernando da Fonseca de Souza (Federal University of Pernambuco, Brazil)
Copyright: 2017
Pages: 31
Source title: Remote Work and Collaboration: Breakthroughs in Research and Practice
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-5225-1918-8.ch022


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A very important aspect in the development of systems that allow access to virtual environments is their architecture, along with both the requirements and the type of offered services, once they significantly affect the design of an application. The concept of architecture refers to how the components that constitute a software system are arranged, their interfaces and relationships. Thus, this chapter aims to present and discuss different architectures that can be used in the development of 3D virtual environments. The first architecture addresses issues about the design of virtual environments for educational purposes with the goal of making collaborative e-learning services available. The second architecture proposes a modular structure for the development of 3D virtual environments that support collaboration, remote experiments and content adaptation. Lastly, the third architecture presents issues related to the sharing and management of 3D virtual environments, making use of software reuse techniques combined with web services.

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