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Business Process Reengineering in the Automotive Area by Simulator-Based Design

Business Process Reengineering in the Automotive Area by Simulator-Based Design
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Author(s): Torbjörn Alm (Linköping University, Sweden), Jens Alfredson (Saab AB, Aerosystems, Sweden) and Kjell Ohlsson (Linköping University, Sweden)
Copyright: 2011
Pages: 18
Source title: Gaming and Simulations: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-195-9.ch601

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Abstract

The automotive industry is facing economic and technical challenges. The economic situation calls for more efficient processes, not only production processes but also renewals in the development process. Accelerating design work and simultaneously securing safe process outcome leads to products in good correspondence with market demands and institutional goals on safe traffic environments. The technique challenge is going from almost pure mechanical constructions to mechatronic systems, where computer-based solutions may affect core vehicle functionality. Since subcontractors often develop this new technology, system integration is increasingly important for the car manufacturers. To meet these challenges we suggest the simulator-based design approach. This chapter focuses on human-in-the- loop simulation, which ought to be used for design and integration of all car functionality affecting the driver. This approach has been proved successful by the aerospace industry, which in the late 1960s recognized a corresponding technology shift.

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