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Design a Computer Programming Learning Environment for Massive Open Online Courses

Design a Computer Programming Learning Environment for Massive Open Online Courses
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Author(s): Ricardo Queirós (Polytechnic Institute of Porto, Portugal & CRACS/INESC TEC, Portugal)
Copyright: 2015
Pages: 20
Source title: Innovative Teaching Strategies and New Learning Paradigms in Computer Programming
Source Author(s)/Editor(s): Ricardo Queirós (Polytechnic Institute of Porto, Portugal)
DOI: 10.4018/978-1-4666-7304-5.ch012

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Abstract

Teaching and learning computer programming is as challenging as it is difficult. Assessing the work of students and providing individualised feedback is time-consuming and error prone for teachers and frequently involves a time delay. The existent tools prove to be insufficient in domains where there is a greater need to practice. At the same time, Massive Open Online Courses (MOOC) are appearing, revealing a new way of learning. However, this paradigm raises serious questions regarding the monitoring of student progress and its timely feedback. This chapter provides a conceptual design model for a computer programming learning environment. It uses the portal interface design model, gathering information from a network of services such as repositories, program evaluators, and learning management systems, a central piece in the MOOC realm. This model is not limited to the domain of computer programming and can be adapted to any area that requires evaluation with immediate feedback.

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