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Development of Students' Programming Abilities With the Means of Non-Programming Disciplines and Activities
Abstract
The chapter contains the results of the research dedicated to the topic that has not been given much attention so far in the professional literature – discovering effective ways of developing students' programming abilities with the means of non-programming disciplines and activities. The authors argue that the process of forming capacities of students in programming becomes effective if students participate not only in programming lessons themselves but also dedicate a significant amount of time to other academic disciplines and extracurricular activities such as solving number-theoretic and chess endgame problems. The authors find that these disciplines and activities provide efficient means for developing programming capacities and therefore, their methods are the essential prerequisites for programming course. The significance of the obtained results is that they provide an effective alternative approach to organization of programming teaching process in those educational institutions where the traditional methodology does not bring the desired pedagogical effect.
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