IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

LDL for Collaborative Activities

LDL for Collaborative Activities
View Sample PDF
Author(s): Christine Ferraris (Université de Savoie, France), Christian Martel (Pentila Corporation and Université de Savoie, France)and Laurence Vignollet (Université de Savoie, France)
Copyright: 2011
Pages: 28
Source title: Instructional Design: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-503-2.ch214

Purchase

View LDL for Collaborative Activities on the publisher's website for pricing and purchasing information.

Abstract

LDL (learning design language) is an educational modeling language which was conceived to model collaborative activities. It has roots in social sciences, mainly linguistics, sociology and ethnomethodology. It proposes seven concepts that allow instructional designers to build the model of a collaborative learning activity. It has both a visual and a textual notation, the latter being computer-readable. This means that the produced models can be easily operationalized and executed in an existing virtual learning environment. This chapter introduces LDL, its concepts and the graphical notations associated with each of them. The methodology proposed to facilitate the modeling is also presented. Its use is illustrated by the example of the planet game, which was practically tested with other research teams as a benchmark/competition during the ICALT 2006 conference.

Related Content

Jessica A. Manzone, Julia L. Nyberg. © 2024. 22 pages.
Angela Marie Novak, Brittany N. Anderson. © 2024. 27 pages.
Lucy K. Hunt, Erin Yoshida-Ehrmann. © 2024. 20 pages.
Angela Marie Novak. © 2024. 36 pages.
Lynne F. Henwood. © 2024. 19 pages.
Sean Doyle. © 2024. 20 pages.
Nyree D. Clark. © 2024. 26 pages.
Body Bottom