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Learning Problem-Solving Strategies in Virtual Worlds that Encourage People to Respect Human Rights
Abstract
This chapter will discuss educational projects for learning problem-solving strategies in virtual worlds that encourage people to respect human rights. The discussion includes philosophical issues that concern the need to design new models for virtual learning that engage a person's own ways of thinking and interacting with the educational content. For example, the instructional design for these projects is based on adapting the Think Aloud and Means-End analysis research methods for the evaluation of how learning about human rights in virtual environs might transfer to the real life community. The projects have been presented over the past eight years in the virtual worlds of Second Life and the Open Sims.
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