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Non-Visual Programming, Perceptual Culture and Mulsemedia: Case Studies of Five Blind Computer Programmers

Non-Visual Programming, Perceptual Culture and Mulsemedia: Case Studies of Five Blind Computer Programmers
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Author(s): Simon Hayhoe (London School of Economics, UK)
Copyright: 2012
Pages: 19
Source title: Computer Engineering: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-61350-456-7.ch808

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Abstract

The study found that programmers who had been introduced to, and educated using a range of visual, audio and / or tactile devices, whether early or late blind, could adapt to produce code with GUIs, but programmers who were educated using only tactile and audio devices preferred to shun visual references in their work.

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