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Simulating Teaching Experience with Role-Play

Simulating Teaching Experience with Role-Play
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Author(s): Scott J. Warren (University of North Texas, USA)and Richard A. Stein (Indiana University-Bloomington, USA)
Copyright: 2011
Pages: 16
Source title: Instructional Design: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-503-2.ch302

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Abstract

This chapter discusses the design and use of simulated teaching experiences contextualized through role-play in a multi-user virtual environment as a means of providing pre-service teachers with pedagogical and instructional experiences that are increasingly difficult for university programs to provide. It illustrates the underlying pragmatic theory of communication that supports this model of simulated experience as well as research methods that we suggest can aid in understanding the complex learning that stem from actor and student interaction. The goal of this chapter is to provide an instructional design model of simulated role-play experience that emerged from a design-based research project as a means of supporting the development.

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