IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Simulation, Games, and Virtual Environments in IT Education

Simulation, Games, and Virtual Environments in IT Education
View Sample PDF
Author(s): Norman Pendegraft (University of Idaho, USA)
Copyright: 2011
Pages: 8
Source title: Gaming and Simulations: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-195-9.ch509

Purchase

View Simulation, Games, and Virtual Environments in IT Education on the publisher's website for pricing and purchasing information.

Abstract

The rapid change in information technology presents several problems to IS educators and trainers. In particular, the number of concepts that must be mastered is constantly increasing while the time available is not. This makes it essential to use class time efficiently as well as effectively. Simulations and games provide interesting and useful tools to help in this effort.

Related Content

Nithin Kalorth, Vidya Deshpande. © 2024. 7 pages.
Nitesh Behare, Vinayak Chandrakant Shitole, Shubhada Nitesh Behare, Shrikant Ganpatrao Waghulkar, Tabrej Mulla, Suraj Ashok Sonawane. © 2024. 24 pages.
T.S. Sujith. © 2024. 13 pages.
C. Suganya, M. Vijayakumar. © 2024. 11 pages.
B. Harry, Vijayakumar Muthusamy. © 2024. 19 pages.
Munise Hayrun Sağlam, Ibrahim Kirçova. © 2024. 19 pages.
Elif Karakoç Keskin. © 2024. 19 pages.
Body Bottom