IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Socializing in the Online Gaming Community: Social Interaction in World of Warcraft

Socializing in the Online Gaming Community: Social Interaction in World of Warcraft
View Sample PDF
Author(s): Vivian Hsueh Hua Chen (Nanyang Technological University, Singapore)and Henry Been Lirn Duh (National University of Singapore, Singapore)
Copyright: 2011
Pages: 16
Source title: Virtual Communities: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-100-3.ch111

Purchase

View Socializing in the Online Gaming Community: Social Interaction in World of Warcraft on the publisher's website for pricing and purchasing information.

Abstract

Massive Multiplayer Online Games (MMOG) allows a large number of players to cooperate, compete and interact meaningfully in the online environment. Gamers are able to form social network with fellow gamers and create a unique virtual community. Although research has discussed the importance of social interaction in MMOG, it fails to articulate how social interaction takes place in the game. The current chapter aims to depict how gamers interact and socialize with each other in a popular MMOG, World of Warcraft. Through virtual ethnography, specific interaction patterns and communication behaviors within the community are discussed. It is concluded that the types of social interaction taken place in the gaming world is influenced by the temporal and spatial factors of the game as well as the game mechanisms.

Related Content

Kumar Shalender, Babita Singla. © 2024. 11 pages.
R. Akash, V. Suganya. © 2024. 32 pages.
Prathmesh Singh, Arnav Upadhyaya, Nripendra Singh. © 2024. 14 pages.
Arpan Anand, Priya Jindal. © 2024. 13 pages.
Surjit Singha, K. P. Jaheer Mukthar. © 2024. 26 pages.
M. Vaishali, V. Kiruthiga. © 2024. 14 pages.
Ranjit Singha, Surjit Singha. © 2024. 21 pages.
Body Bottom