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Software Reuse in Hypermedia Applications
Abstract
Hypermedia applications were, at the beginning, hand-coded pages with “ad-hoc” links. This production method was acceptable until a few pages had to be produced, but it became rapidly unmanageable when several hundreds of pages with complex interactive objects had to be considered. In particular, two interwoven problems rapidly became relevant: how to ensure the “usability” of modern large hypermedia-applications (Garzotto, Matera & Paolini, 1999), and how to improve the efficiency of its production/maintenance process.
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