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The Online Course Maximizers: Visualization, Gaming, and Analytics

The Online Course Maximizers: Visualization, Gaming, and Analytics
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Author(s): George Beckwith (National University, USA)
Copyright: 2016
Pages: 17
Source title: Increasing Productivity and Efficiency in Online Teaching
Source Author(s)/Editor(s): Patricia Dickenson (National University, USA)and James J. Jaurez (National University, USA)
DOI: 10.4018/978-1-5225-0347-7.ch002

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Abstract

The purpose of this chapter is to show how making content more visible, placing it in a gaming format, and using analytics techniques for continuous improvement, will enhance online teaching and learning. This is achieved by using online tools and techniques such as interactive and visual video presentations and discussions, colorful graphics, charts, images and interactive games while using analytics software to gage their effectiveness. The goal is to maximize online course effectiveness—and at the same time, learning. The formula is straightforward. Visualize the content (make it more spatial), game the content (make it more interactive), and analyze (examine carefully and in detail) both the instruction and the learning for continuous enhancement. Educators often offer one of these instructional maximizers as the savior of online course effectiveness but seldom consider the positive synergistic effect in integrating and using all three at the same time, as this chapter will do.

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