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Book Chapter
Kim E. Dooley, James R. Linder, Larry M. Dooley, Atsusi Hirumi (2005). Advanced Methods in Distance Education: Applications and Practices for Educators, Administrators and Learners 19 pages.
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Book Chapter
Neal Shambaugh (2009). Encyclopedia of Distance Learning, Second Edition 8 pages.
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Book Chapter
Vincent E. Lasnik (2005). Encyclopedia of Distance Learning 14 pages.
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Book Chapter
Neal Shambaugh (2005). Encyclopedia of Distance Learning 7 pages.
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Book Chapter
Göknur Kaplan Akilli (2007). Games and Simulations in Online Learning: Research and Development Frameworks 20 pages.
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Book Chapter
Göknur Kaplan Akilli (2009). Handbook of Research on Effective Electronic Gaming in Education 18 pages.
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Book Chapter
Irene Chen (2008). Handbook of Research on Instructional Systems and Technology 14 pages.
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Book Chapter
Paula Jones, Rita Davis (2008). Handbook of Research on Instructional Systems and Technology 13 pages.
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Book Chapter
Feng-Qi Lai, Lynn Lohmeyer (2008). Handbook of Research on Instructional Systems and Technology 10 pages.
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Eddy Boot, Luca Botturi, Andrew S. Gibbons, Todd Stubbs (2009). Handbook of Research on Learning Design and Learning Objects: Issues, Applications, and Technologies 18 pages.
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Book Chapter
Kendall Hartley (2006). Handbook of Research on Literacy in Technology at the K-12 Level 16 pages.
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Brad Hokanson, Charles Miller, Simon Hooper (2008). Handbook of Visual Languages for Instructional Design: Theories and Practices 17 pages.
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Book Chapter
Luca Botturi, Daniel Burgos, Manuel Caeiro-Rodríguez, Michael Derntl, Rob Koper, Patrick Parrish, Tim Sodhi, Colin Tattersal (2008). Handbook of Visual Languages for Instructional Design: Theories and Practices 30 pages.
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S. Todd Stubbs, Andrew S. Gibbons (2008). Handbook of Visual Languages for Instructional Design: Theories and Practices 21 pages.
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Book Chapter
Eddy Boot, Jon Nelson, Daniela De Faveri (2008). Handbook of Visual Languages for Instructional Design: Theories and Practices 14 pages.
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Book Chapter
Jennifer Lee, Lin Lin (2009). Information Technology and Constructivism in Higher Education: Progressive Learning Frameworks 16 pages.
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Elizabeth Hanlis (2004). Instructional Design in the Real World: A View from the Trenches 24 pages.
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Book Chapter
Richard A. Schwier, Katy Campbell, Richard F. Kenny (2007). Instructional Design: Case Studies in Communities of Practice 18 pages.
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Book Chapter
Susan Crichton (2007). Instructional Design: Case Studies in Communities of Practice 15 pages.
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Book Chapter
Göknur Kaplan Akilli (2008). Intelligent Information Technologies: Concepts, Methodologies, Tools, and Applications 18 pages.
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Book Chapter
Manjit Singh Sidhu (2010). Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications 18 pages.
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Book Chapter
Robert Z. Zheng, Laura B. Dahl (2010). Handbook of Research on Human Performance and Instructional Technology 23 pages.
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Carlos R. Morales (2010). Handbook of Research on Human Performance and Instructional Technology 19 pages.
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Katy Campbell, Richard A. Schwier, Heather Kanuka (2011). Handbook of Research on Culturally-Aware Information Technology: Perspectives and Models 25 pages.
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Book Chapter
Göknur Kaplan Akilli (2011). Gaming and Simulations: Concepts, Methodologies, Tools and Applications 18 pages.
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