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Building Interactive and Immersive Imagery

Building Interactive and Immersive Imagery
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Author(s): Shalin Hai-Jew (Hutchinson Community College, USA)
Copyright: 2010
Pages: 32
Source title: Digital Imagery and Informational Graphics in E-Learning: Maximizing Visual Technologies
Source Author(s)/Editor(s): Shalin Hai-Jew (Hutchinson Community College, USA)
DOI: 10.4018/978-1-60566-972-4.ch008

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Abstract

The influence of immersive gaming and simulations on e-learning cannot be understated. While there has been some successful harnessing of interactivity and immersive spaces for e-learning, more awareness of related fundamentals may enhance e-learning. This chapter discusses the role of graphics in interactivity (live and automated) and immersion and strategies for creating effective interfaces, virtual spaces, contexts, agents, and 3D digital learning objects.

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