IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Game-Based Methodology for Collaborative Mobile Applications

Game-Based Methodology for Collaborative Mobile Applications
View Sample PDF
Author(s): M. Massimi (University of Toronto, Canada), C. Ganoe (The Pennsylvania State University, USA)and J. Carroll (The Pennsylvania State University, USA)
Copyright: 2007
Pages: 5
Source title: Encyclopedia of Mobile Computing and Commerce
Source Author(s)/Editor(s): David Taniar (Monash University, Australia)
DOI: 10.4018/978-1-59904-002-8.ch049

Purchase

View Game-Based Methodology for Collaborative Mobile Applications on the publisher's website for pricing and purchasing information.

Abstract

Mobile systems need fast, inexpensive ways of prototyping and gathering usability results. This entry describes previous work in rapid prototyping for mobile systems. We then contribute a novel rapid prototyping methodology for mobile systems, which we call “Scavenger Hunt.” It is anticipated that this methodology will be useful not only for those interested in rapid prototyping and design methodologies, but also for design teams with real deadlines to meet. Finally, we identify future trends in prototype evaluation of mobile systems

Related Content

Tapan Kumar Behera. © 2023. 20 pages.
B. Narendra Kumar Rao. © 2023. 17 pages.
Blendi Rrustemi, Deti Baholli, Herolind Balaj. © 2023. 18 pages.
Alma Beluli. © 2023. 11 pages.
Jona Ndrecaj, Shkurte Berisha, Erita Çunaku. © 2023. 15 pages.
Yllka Totaj. © 2023. 12 pages.
Hla Myo Tun, Devasis Pradhan. © 2023. 31 pages.
Body Bottom