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Game Workers and the Gender Divide in the Production of Computer Games

Game Workers and the Gender Divide in the Production of Computer Games
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Copyright: 2014
Pages: 24
Source title: Gender Divide and the Computer Game Industry
Source Author(s)/Editor(s): Julie Prescott (University of Bolton, UK)and Jan Bogg (The University of Liverpool, UK)
DOI: 10.4018/978-1-4666-4534-9.ch006

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Abstract

This chapter discusses working practices prominent in the computer game industry. The chapter provides readers with an understanding of how working practices are gendered, which can deter women from entering into and remaining in the industry. The chapter also provides the reader with a review of the issue of gendered occupational segregation in order to understand the effect this has on individuals, society, male-dominated industries, and the computer game industry, specifically. It considers what impact more female game developers in core content creation roles could potentially have within the industry. The chapter also discusses some qualitative research findings from an international study with women working in the computer game development industry and reviews what attracts women to the industry and the issues they have experienced.

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