IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Performing Actor-Network Theory in the Post-Secondary Classroom

Performing Actor-Network Theory in the Post-Secondary Classroom
View Sample PDF
Author(s): Andrea Quinlan (York University, Canada), Elizabeth Quinlan (University of Saskatchewan, Canada) and Desiree Nelson (University of Saskatchewan, Canada)
Copyright: 2013
Pages: 11
Source title: Social and Professional Applications of Actor-Network Theory for Technology Development
Source Author(s)/Editor(s): Arthur Tatnall (Victoria University, Australia)
DOI: 10.4018/978-1-4666-2166-4.ch005

Purchase

View Performing Actor-Network Theory in the Post-Secondary Classroom on the publisher's website for pricing and purchasing information.

Abstract

Teaching innovative schools of thought call for innovative methods of instruction. This article investigates the challenges associated with teaching Actor-Network Theory (ANT) and proposes a creative pedagogical approach of ‘performing’ ANT in the classroom. This article presents a small case study of an instance where this theatrical method was employed in an undergraduate classroom to teach Annemarie Mol’s The Body Multiple. Based on the qualitative data collected from reflections of students and the professor, it investigates the successes of this creative pedagogical approach to teach ANT. This article argues that it is only through innovative teaching methods that ANT can be effectively explored in the classroom.

Related Content

Applying Actor-Network Theory in Media Studies: Theoretical (Im)Possibilities
Markus Spöhrer. © 2019. 27 pages.
View Details View Details PDF Full Text View Sample PDF
Transportation, Transformation, and Metaphoricity: Concepts of Transmission in ANT and German Media Theory
Veronika Pöhnl. © 2019. 24 pages.
View Details View Details PDF Full Text View Sample PDF
The Socio-Technical Arrangement of Gaming
Harald Waldrich. © 2019. 35 pages.
View Details View Details PDF Full Text View Sample PDF
Playing With Auditory Environments in Audio Games: Snake 3D
Markus Spöhrer. © 2019. 25 pages.
View Details View Details PDF Full Text View Sample PDF
Tracy Kidder, Media Pundits, and the Academe
Lebene R. Soga. © 2019. 26 pages.
View Details View Details PDF Full Text View Sample PDF
Rise of the Non-Human Actors: The Internet of Things
Arthur Tatnall, Bill Davey. © 2019. 18 pages.
View Details View Details PDF Full Text View Sample PDF
3D Printing in Dialogue With Four Thinkers: Armstrong, Latour, McLuhan, Morton
Graham Harman. © 2019. 15 pages.
View Details View Details PDF Full Text View Sample PDF
Body Bottom