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Educational Computer Games in Math Teaching: A Learning Culture

Educational Computer Games in Math Teaching: A Learning Culture
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Author(s): Hatice B. Sahin (Manisa Celal Bayar University, Turkey)and Sengul S. Anagun (Eskisehir Osmangazi University, Turkey)
Copyright: 2018
Pages: 32
Source title: Supporting Multiculturalism in Open and Distance Learning Spaces
Source Author(s)/Editor(s): Elif Toprak (Anadolu University, Turkey)and Evrim Genc Kumtepe (Anadolu University, Turkey)
DOI: 10.4018/978-1-5225-3076-3.ch013

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Abstract

In this study, the effect of educational computer games on students' academic success and their attitudes towards mathematics were investigated. The study was designed as a mixed method. The results revealed that after the implementation, no significant variation was observed between both groups in terms of academic test scores and attitude points. However, qualitative findings indicated that students in the experimental group got more pleasure from the lessons and their attitudes towards mathematics were positively affected. Also, educational computer games are effective learning tools and create a positive affirmation on students. Although this study was conducted in the face to face classrooms, the findings would be transferred to other learning settings such as distance and online education. Therefore, the experience obtained from such technologically enriched learning environments is discussed in the context of distance and online learning.

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