The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
An Entertaining Game-Like Learning Environment in a Virtual World for Education
|
Author(s): Hsiao-Cheng (Sandrine) Han (The University of British Columbia, Canada), Junsong Zhang (The University of British Columbia, Canada), Nasim Peikazadi (The University of British Columbia, Canada), Ge Shi (The University of British Columbia, Canada), Annie Hung (The University of British Columbia, Canada), Colette P. L. Doan (The University of British Columbia, Canada)and Sandra Filippelli (The University of British Columbia, Canada)
Copyright: 2019
Pages: 17
Source title:
Computer-Assisted Language Learning: Concepts, Methodologies, Tools, and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-5225-7663-1.ch035
Purchase
|
Abstract
This chapter explores the possibilities, benefits, and difficulties of developing game-like virtual environments for education. The goal of this paper is to review the background of game-like environment and impact of game-like environment on learning, discuss the differences on teacher-free and teacher-leading virtual learning environment, and provide examples of game-like environment in the virtual world for education. Finally, this chapter also provides suggestions to readers who would like to create game-like virtual environments for education.
Related Content
Ilias Vasileiadis, Ioanna Dimitriadou, Spyros Koutras.
© 2024.
16 pages.
|
Efthymia Efthymiou.
© 2024.
15 pages.
|
Panagiotis F. Papalexopoulos, Vasia Karra, Theodoros Karakasidis, Denis Vavougios.
© 2024.
17 pages.
|
Afroditi Malisiova, Vasiliki Folia.
© 2024.
16 pages.
|
Efthymia Efthymiou, Dimitra V. Katsarou.
© 2024.
20 pages.
|
Asimina M. Ralli, Maria Alexandri, Maria Sofologi.
© 2024.
17 pages.
|
Assimina Tsibidaki, Stergoulla Treha.
© 2024.
14 pages.
|
|
|