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Biological Translation: Virtual Code, Form, and Interactivity

Biological Translation: Virtual Code, Form, and Interactivity
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Author(s): Collin Hover (University of Texas at Arlington, USA)
Copyright: 2012
Pages: 12
Source title: Biologically-Inspired Computing for the Arts: Scientific Data through Graphics
Source Author(s)/Editor(s): Anna Ursyn (University of Northern Colorado, USA)
DOI: 10.4018/978-1-4666-0942-6.ch010

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Abstract

This chapter explores the use of code, form, and interactivity in translating biological objects into mathematically generated digital environments. The existence of a mathematical language contained in all physical objects that is similar in function to DNA in organisms is proposed as a core component and driving force of this exploration. Relative to current education tactics, using code, form, and interactivity as a set of common lexicons creates an increasingly universal method, to explore, understand, and teach this hidden biological language by re-writing its algorithms in ways we may readily recognize and absorb. Two case studies of the designer’s own work, (a) Clouds & Ichor, and (b) Stream, will be used to demonstrate and ground the concepts being discussed. In both projects, a natural learning experience is at the core of the biological process.

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