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Collision Detection: A Fundamental Technology for Virtual Prototyping

Collision Detection: A Fundamental Technology for Virtual Prototyping
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Author(s): Gabriel Zachmann (Clausthal University, Germany)
Copyright: 2011
Pages: 32
Source title: Virtual Technologies for Business and Industrial Applications: Innovative and Synergistic Approaches
Source Author(s)/Editor(s): N. Raghavendra Rao (VIT University, India)
DOI: 10.4018/978-1-61520-631-5.ch003

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Abstract

Collision detection is one of the enabling technologies in many areas, such as virtual assembly simulation, physically-based simulation, serious games, and virtual-reality based medical training. This chapter will provide a number of techniques and algorithms that provide efficient, real-time collision detection for virtual objects. They are applicable to various kinds of objects and are easy to implement.

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