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Complexity Theory Revisited

Complexity Theory Revisited
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Copyright: 2013
Pages: 20
Source title: Challenging ICT Applications in Architecture, Engineering, and Industrial Design Education
Source Author(s)/Editor(s): James Wang (National Taipei University of Technology, Taiwan)
DOI: 10.4018/978-1-4666-1999-9.ch008

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Abstract

The fact that creativity is rationally unaccountable plagues design theory, and it tends to exclude the education done in design studios from the reputation of intellectual rigor enjoyed throughout most of the university. Design begins as a rational linear process of convergent thinking in which a problem and a task are defined, but then – often suddenly – a divergence of thinking happens as imagination visualizes an unforeseen creative solution. The problem is, no satisfactory account has ever been given of creative imagination. It just happens – more often in some people than in others. Creativity is a paradoxical combination of analytic and synthetic thinking, and this fact alone precludes computers from making successful designs. Computers cannot be programmed with sufficient algorithms to represent the full complexity of variables inherent in the design problem, and computers cannot make creative leaps of imagination to envision a creative solution, so they are irrelevant to the deepest work of design thinking. It has been suggested recently that a satisfactory theoretical accounting for design creativity might be provided by complexity theory, principally because the central concept of this theory is autopoiesis. Certain systems, such as those of living organisms, exhibit great internal complexity united with a single external goal, and the systems themselves, through interaction with the environment, create unique ways of achieving that goal.

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