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Creating Classroom Learning Environments Favorable to 21st Century Learners Using Integration of Artificial Intelligence and Gamification
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Author(s): Narendra D. Deshmukh (Tata Institute of Fundamental Research, India)and Vinita A. Shrouty (SNDT University, Mumbai, India)
Copyright: 2023
Pages: 12
Source title:
Handbook of Research on AI and Knowledge Engineering for Real-Time Business Intelligence
Source Author(s)/Editor(s): Kamal Kant Hiran (Sir Padampat Singhania University, India & Lincoln University College, Malaysia), K. Hemachandran (Woxsen University, India), Anil Pise (University of the Witwatersrand, South Africa)and B. Justus Rabi (Christian College of Engineering and Technology, India)
DOI: 10.4018/978-1-6684-6519-6.ch010
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Abstract
In the pre-pandemic times, the educational community's reluctance in adopting computers in the classroom hampered the ed-tech gathering data for building the artificial intelligence (AI) system. But Covid-19 gave a vision by playing the role as an accelerator for change. During the pandemic, the educational community stepped out from their dogma of teaching without technology. Data was thus gathered by the various ed-tech companies, and this data helped in coming up with many game-changing options for education.
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