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Enabling Multilingual Social Interactions and Fostering Language Learning in Virtual Worlds
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Author(s): Samuel Cruz-Lara (University of Lorraine, France), Tarik Osswald (University of Lorraine, France), Jean-Pierre Camal (University of Lorraine, France), Nadia Bellalem (University of Lorraine, France), Lotfi Bellalem (University of Lorraine, France)and Jordan Guinaud (University of Lorraine, France)
Copyright: 2012
Pages: 21
Source title:
Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Source Author(s)/Editor(s): Harrison Hao Yang (State University of New York at Oswego, USA)and Steve Chi-Yin Yuen (The Univeristy of Southern Mississippi, USA)
DOI: 10.4018/978-1-60960-762-3.ch037
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Abstract
In order to enhance interoperability between virtual worlds, applications, and corpora, it is obvious that standards should come into place. This is the main goal of MLIF and, on a more global perspective, of the Metaverse1 project. In this paper, we study social interactions in virtual worlds, present some cues to facilitate them, and describe the empirical support that we developed for these theories. We also present a few methods for fostering language learning in virtual worlds, and we explain how we have implemented some of them.
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