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Game-Based Approach for Network Routing Applications

Game-Based Approach for Network Routing Applications
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Copyright: 2014
Pages: 39
Source title: Game Theory Applications in Network Design
Source Author(s)/Editor(s): Sungwook Kim (Sogang University, South Korea)
DOI: 10.4018/978-1-4666-6050-2.ch009

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Abstract

Traditionally, routing is the process of selecting best paths in a network. Recently, the term routing is much better described as simply forwarding. Routing is performed for many kinds of networks, including the telephone network, electronic data networks, and transportation networks. In a more narrow sense of the term, routing is often contrasted with bridging in its assumption that network addresses are structured and that similar addresses imply proximity within the network. Nowadays, routing has become the dominant form of addressing on the Internet, and bridging is still widely used within localized environments. This chapter explores routing.

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