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Game Console Protection and Breaking It
Abstract
This article surveys protection and attacks on various game consoles. Game consoles are a special kind of embedded system that are used primarily for entertainment. Virtually all game consoles include means for digital rights management (DRM) and virtually all have been attacked. The chapter describes the various motivations behind these attacks, the way the console manufacturer acted, and the way the hacking community reacted. This article is designed based on lectures published by the actual hackers of the machine describing their efforts. The article summarizes the hackers' activities on multiple consoles over the last 20 years and does not focus on specific bug or exploit.
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