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Games, Simulations, and Simulation Games for Learning: Definitions and Distinctions

Games, Simulations, and Simulation Games for Learning: Definitions and Distinctions
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Author(s): Louise Sauvé (Télé-université, Canada), Lise Renaud (University of Quebec in Montreal, Canada) and David Kaufman (Simon Fraser University, Canada)
Copyright: 2011
Pages: 26
Source title: Gaming and Simulations: Concepts, Methodologies, Tools and Applications
Source Author(s)/Editor(s): Information Resources Management Association (USA)
DOI: 10.4018/978-1-60960-195-9.ch110

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Abstract

The authors of this chapter carried out a systematic review of the literature from 1998 to 2008 with the goal of developing conceptual definitions of game, simulation, and simulation game based on their essential attributes. This chapter first describes the motivation for this project and its methodological approach. It then introduces the databases consulted, and the analysis grid used. Finally, it presents the review results, which suggest a differentiation among games, simulations and simulation games. This analysis is intended to improve the precision of future research studies concerning the effects on learning of games, simulations, and simulation games.

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