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Gaming and Simulation in Public Education: Teaching Others to Help Themselves and Their Neighbors

Gaming and Simulation in Public Education: Teaching Others to Help Themselves and Their Neighbors
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Author(s): Kevin Daniel Kupietz (American Military University, USA & Elizabeth City State University, USA)
Copyright: 2021
Pages: 22
Source title: Simulation and Game-Based Learning in Emergency and Disaster Management
Source Author(s)/Editor(s): Nicole K. Drumhiller (American Public University System, USA), Terri L. Wilkin (American Public University System, USA)and Karen V. Srba (Saint Francis University, USA)
DOI: 10.4018/978-1-7998-4087-9.ch003

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Abstract

Public education is an important component of providing for the safety of individuals and communities. Although it is often not given the resources seen by response units, a good public education program can and does save lives. A good program empowers people to help themselves and their neighbors in times of need until help from professional responders can arrive. This chapter will examine the important role that gaming and simulation currently plays in teaching the public and will lay out ideas on how it can be used for better and more efficient training programs in the future.

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