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High-Speed, High-Resolution 3D Imaging Using Projector Defocusing
Abstract
With the advance of software and hardware, three-dimensional (3D) scene digitization becomes increasingly important. Over the years, numerous 3D imaging techniques have been developed. Among these techniques, the methods based on analyzing sinusoidal structured (fringe) patterns stand out due to their achievable speed and resolution. With the development of digital video display technologies, digital fringe projection techniques emerge as a mainstream for 3D imaging. However, developing such a system is not easy especially when an off-the-shelf projector is used. The major challenging problems are: (1) the projection system nonlinearity; (2) the precise synchronization requirement; and (3) the projection system speed limit. This chapter will present an alternative route for 3D imaging while reducing these problems. The fundamentals of the proposed technique will be introduced, the analytical and experimental results will be shown, and its advantages and limitations will be addressed.
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