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Interactive and Cognitive Models in the Social Network Environment for Designing

Interactive and Cognitive Models in the Social Network Environment for Designing
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Author(s): Hung-Pin Hsu (National Chiao Tung University, Taiwan)
Copyright: 2012
Pages: 22
Source title: Speech, Image, and Language Processing for Human Computer Interaction: Multi-Modal Advancements
Source Author(s)/Editor(s): Uma Shanker Tiwary (Indian Institute of Information Technology Allahabad, India)and Tanveer J. Siddiqui (University of Allahabad, India)
DOI: 10.4018/978-1-4666-0954-9.ch003

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Abstract

In recent years, Metaverse has become a new type of social network. It provides an integrated platform and interactive environment for users to design artifacts and cooperate with each other. Facing this new type of social network, this chapter focuses on the cognitive and interactive behavior of users in the collaborative design activities. The chapter consists of three stages. In stage one the chapter introduces related theories and previous studies in order to present the Metaverse features. In stage two, the author chooses two different design and interactive environments to compare with Metaverse, which are, a normal face to face environment and a regular distance environment. Then the author executes three experiments in these different environments. In stage three, the author analyzes the retrospective data of three experiments with qualitative analysis by undertaking contextual inquiries in order to structure cognitive and interactive models of three environments. Furthermore, the author also executes an in-depth interview to get the qualitative data of subjects’ opinion. Finally, the affinity diagrams could be established with these models and the interview to provide knowledge of Metaverse for readers who research or develop social network environment.

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