The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Locative Media and Playful Appropriations or How Electronic Games Help to Redefine the Meaning of Space
|
Author(s): Thiago Falcão (Universidade Federal da Bahia, Brazil), Luiz Andrade (Universidade Federal da Bahia, Brazil), Emmanoel Ferreira (Universidade Federal do Rio de Janeiro, Brazil)and Paolo Bruni (Universidade Federal da Bahia, Brazil)
Copyright: 2011
Pages: 19
Source title:
ICTs for Mobile and Ubiquitous Urban Infrastructures: Surveillance, Locative Media and Global Networks
Source Author(s)/Editor(s): Rodrigo J. Firmino (Pontifical Catholic University of Parana, Brazil), Fabio Duarte (Pontifical Catholic University, Brazil)and Clovis Ultramari (Pontifical Catholic University, Brazil)
DOI: 10.4018/978-1-60960-051-8.ch011
Purchase
|
Abstract
This chapter presents an investigation on how the ludic incorporation of locative media modifies the creation of meaning in urban spaces. In this sense, the authors try to understand how electronic games reinforce the relationship between the urban space and the digital media, allowing the creation of intelligent informational territories. The authors‘ hypothesis is based on the fact that these specific types of digital games – known as ubiquitous, pervasive games – develop new spatiality forms, producing – to the players – other types of use and appropriation of the urban space. In order to develop this discussion, they propose an analysis of some alternate reality games (ARGs) developed in Brazil.
Related Content
Tapan Kumar Behera.
© 2023.
20 pages.
|
B. Narendra Kumar Rao.
© 2023.
17 pages.
|
Blendi Rrustemi, Deti Baholli, Herolind Balaj.
© 2023.
18 pages.
|
Alma Beluli.
© 2023.
11 pages.
|
Jona Ndrecaj, Shkurte Berisha, Erita Çunaku.
© 2023.
15 pages.
|
Yllka Totaj.
© 2023.
12 pages.
|
Hla Myo Tun, Devasis Pradhan.
© 2023.
31 pages.
|
|
|