IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Modding as an Open Source Approach to Extending Computer Game Systems

Modding as an Open Source Approach to Extending Computer Game Systems
View Sample PDF
Author(s): Walt Scacchi (University of California, Irvine, USA)
Copyright: 2013
Pages: 12
Source title: Open Source Software Dynamics, Processes, and Applications
Source Author(s)/Editor(s): Stefan Koch (Bogazici University, Turkey)
DOI: 10.4018/978-1-4666-2937-0.ch009

Purchase

View Modding as an Open Source Approach to Extending Computer Game Systems on the publisher's website for pricing and purchasing information.

Abstract

This paper examines what is known about the role of open source software development within the world of game mods and modding practices. Game modding has become a leading method for developing games by customizing or creating Open Source Software extensions to game software in general, and particularly to proprietary closed source software games. What, why, and how OSS and closed source software come together within an application system is the subject for this study. Observational and qualitative is used to highlight current practices and issues that can be associated with software engineering and game studies foundations with multiple examples of different game mods and modding practices are identified throughout this study.

Related Content

Karl-Michael Popp. © 2023. 17 pages.
Marco Berlinguer. © 2023. 32 pages.
Laetitia Marie Thomas, Karine Evrard-Samuel, Peter Troxler. © 2023. 30 pages.
RenĂª de Souza Pinto. © 2023. 48 pages.
Francisco Jose Monaco. © 2023. 47 pages.
Marcelo Schmitt, Paulo Meirelles. © 2023. 25 pages.
Hillary Nyakundi, Cesar Henrique De Souza. © 2023. 39 pages.
Body Bottom