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Multi-Platform Video Streaming Implementation on Mobile Terminals

Multi-Platform Video Streaming Implementation on Mobile Terminals
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Author(s): Elsa Macías (Elsa MacíasULPGC, Spain), Alvaro Suarez (ULPGC, Spain)and Francisco Espino (ULPGC, Spain)
Copyright: 2012
Pages: 27
Source title: Multimedia Services and Streaming for Mobile Devices: Challenges and Innovations
Source Author(s)/Editor(s): Alvaro Suarez Sarmiento (Universidad de las Palmas de Gran Canaria, Spain)and Elsa Macias Lopez (Universidad de las Palmas de Gran Canaria, Spain)
DOI: 10.4018/978-1-61350-144-3.ch014

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Abstract

Video streaming technique is at present the key factor of some multimedia services. The efficient implementation of multimedia services in mobile telephones is currently a major challenge. Today, the deployment of multi-platform multimedia software in high-end mobile telephones is also a challenge. In this chapter, we will review current and upcoming mobile multimedia services and programming frameworks for video streaming software deployment in mobile telephones. We will show that the multi-platform implementation of video streaming clients in mobile telephones remains a fallacy. However, we did make innovative progress regarding the critical challenge of mitigating the adverse effects of long lasting service disruptions impacting a video streaming service. For instance, if a service disruption lasts a long time, the Server will terminate the video streaming session; subsequently, such an event usually leads to a user re-initiating the terminated session from scratch which provokes a huge loss of performance for the streaming technique; furthermore, these types of disruptions tend to be sporadic and impossible to predict. We used JADE-LEAP for programming a multi-platform software solution for the video streaming service disruptions’ challenge by utilizing the internal service of JADE-LEAP which automatically controls the availability of the mobile telephone (that is, the service disruption). We implemented a novel mechanism (protocol) using that internal service to mitigate the adverse effects of video streaming service disruptions. It improved the user experience spectacularly reducing the jitter and minimizing video communication latency.

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