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Tangible Interfaces for Art Restoration

Tangible Interfaces for Art Restoration
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Author(s): Leonardo Bonanni (MIT Media Laboratory, USA), Maurizio Seracini (University of California at San Deigo, USA), Xiao Xiao (MIT Media Laboratory, USA), Matthew Hockenberry (MIT Media Laboratory, USA), Bianca Cheng Costanzo (MIT Media Laboratory, USA), Andrew Shum (MIT Media Laboratory, USA), Romain Teil (MIT Media Laboratory, USA), Antony Speranza (MIT Media Laboratory, USA)and Hiroshi Ishii (MIT Media Laboratory, USA)
Copyright: 2012
Pages: 12
Source title: Innovative Design and Creation of Visual Interfaces: Advancements and Trends
Source Author(s)/Editor(s): Ben Falchuk (Applied Communication Sciences, USA)and Adérito Fernandes-Marcos (University of Saint Joseph, Macao, China; Artech-International; Universidade Aberta, Portugal)
DOI: 10.4018/978-1-4666-0285-4.ch004

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Abstract

Few people experience art the way a restorer does: as a tactile, multi-dimensional and ever-changing object. The authors investigate a set of tools for the distributed analysis of artworks in physical and digital realms. Their work is based on observation of professional art restoration practice and rich data available through multi-spectral imaging. The article presents a multidisciplinary approach to develop interfaces usable by restorers, students and amateurs. Several interaction techniques were built using physical metaphors to navigate the layers of information revealed by multi-spectral imaging, prototyped using single- and multi-touch displays. The authors built modular systems to accommodate the technical needs and resources of various institutions and individuals, with the aim to make high-quality art diagnostics possible on different hardware platforms, as well as rich diagnostic and historic information about art available for education and research through a cohesive set of web-based tools instantiated in physical interfaces and public installations.

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