IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Virtual Reality, Augmented Reality, and Mixed Reality in Education: A Brief Overview

Virtual Reality, Augmented Reality, and Mixed Reality in Education: A Brief Overview
View Sample PDF
Author(s): Nicoletta Sala (Institute for Complexity Studies, Italy & Institute for Scientific and Interdisciplinary Studies (ISSI), Switzerland)
Copyright: 2021
Pages: 26
Source title: Current and Prospective Applications of Virtual Reality in Higher Education
Source Author(s)/Editor(s): Dong Hwa Choi (Park University, USA), Amber Dailey-Hebert (Park University, USA) and Judi Simmons Estes (Park University, USA)
DOI: 10.4018/978-1-7998-4960-5.ch003

Purchase

View Virtual Reality, Augmented Reality, and Mixed Reality in Education: A Brief Overview on the publisher's website for pricing and purchasing information.

Abstract

Virtual reality (VR), augmented reality (AR), and mixed reality (MR) are three different technologies developed in the last decades of the 20th century. They combine hardware and software solutions. They permit the creation of three-dimensional (3D) virtual worlds and virtual objects. This chapter describes how VR, MR, and AR technologies find positive application fields in educational environments. They support different learning styles, offering potential help in teaching and in learning paths.

Related Content

Amber Dailey-Hebert, Judi Simmons Estes, Dong Hwa Choi. © 2021. 20 pages.
Reza Ghanbarzadeh, Amir Hossein Ghapanchi. © 2021. 27 pages.
Nicoletta Sala. © 2021. 26 pages.
Yongzhi Wang. © 2021. 22 pages.
Kevin Oh, Natalie Nussli, Melisa Kaye, Nicole Michele Cuadro. © 2021. 22 pages.
Kathleen M. Ingraham, Annette Romualdo, Angelica Fulchini Scruggs, Eric Imperiale, Lisa A. Dieker, Charles E. Hughes. © 2021. 27 pages.
Benjamin Zibers, Judi Simmons Estes. © 2021. 25 pages.
Body Bottom