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A Coaching Framework for Meta-Games: A Case Study of FPS Trainer
Abstract
Since mid-2000s, online coaching games emerged as meta-games which support players who need professional training for knowledge and skills in playing specific games. This chapter presents a case study of a coaching game for first-person shooters (FPS) involving a collaboration between a game-based learning researcher, a professional FPS coach, and a team of game developers. The focus of this study is how the collaborative team balanced the seriousness of a coaching needs and the fun of game playing systematically. The object of this study was to propose a coaching framework for designing and developing meta-games for use in mastering various genres. To achieve this objective, the researcher discussed with professors in sport science, interviewed with professional gamers, conducted multiple brainstorming sessions with game developers, and analyzed design documents of published FPS titles. The proposed coaching game framework—when used appropriately—can be a guide for coaching in different game genres.
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