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CBM Elements I

CBM Elements I
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Author(s): Patricia A. Young (University of Maryland at Baltimore, USA)
Copyright: 2009
Pages: 26
Source title: Instructional Design Frameworks and Intercultural Models
Source Author(s)/Editor(s): Patricia A. Young (University of Maryland, Baltimore County, USA)
DOI: 10.4018/978-1-60566-426-2.ch007

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Abstract

Elements (E1-E25) facilitate content development. These Elements are intended to be comprehensive in providing the fundamental total of which all culture is composed. Most of those things that formulate a culture are included in the 25 Elements. The tangibles and intangibles define the Elements. Tangibles have material qualities and intangibles nonmaterial qualities (see Table 7.1). The meanings of the terms culture and society can overlap, but they should be viewed separately within the space of design. A society is a group of people who share commonalities that are understood by all and collectively inhabit a particular physical area (Germain & Bloom, 1999; Segall, Dasen, Berry, & Poortinga, 1999). Every society has a culture or ways of being, doing and thinking. This culture shapes societies behavior (Ember & Ember, 1996; Hofstede & Hofstede, 2005). In understanding a culture, there must also be an understanding of its past and present histories and the histories of its people (Kim & Park, 2006). The Elements are divided into three sections: the anthropology of culture, the psychology of culture, and the science of culture. These divisions are consistent with research in the disciplines of cultural anthropology, cultural psychology, and science; however, there are modifications to provide application of these concepts as design constructs. An overview of each section is provided as context for the Elements. Then each design factor is defined, described, and illustrated through relevant cross-cultural examples. A set of guiding questions for the design process are offered that are specific to the culture and the target audience.

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