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Designing a Simulator for Teaching Ethical Decision-making
Abstract
This chapter deals with a simulation-based learning environment called Ethical Advisor (EA). This case-based tool is aimed at immersing learners in a computer-generated, open learning environment in which they are challenged to identify relevant information using embedded clues and to analyze them in light of several theoretical models provided. Users resolve ethical dilemmas and moral problems related to everyday events as they learn how to manage information flow and select relevant items. The simulated environment reflects everyday situations drawn from a databank of over 200 case studies in educational administration. In our view, this learning environment is enabling development of a high level of competency in ethical decision-making and, as such, represents an excellent means of linking learning theory to technological advancement.
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