The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Designing Socially Expressive Character Agents to Facilitate Learning
Abstract
This chapter discusses the design and implementation issues around creating an expressive but easy-to-author 3D character-based system. It then describes several application spaces, including simulated face-to-face collaboration, adaptive socially-based presentations in informal learning settings such as public aquariums and science museums, and multi-user, avatar-based distance education scenarios.
Related Content
Ricardo Alexandre Peixoto de Queiros, Mário Pinto, Alberto Simões, Carlos Filipe Portela.
© 2023.
13 pages.
|
Preety Khatri.
© 2023.
17 pages.
|
Mehmet Kosa, Ahmet Uysal, P. Erhan Eren.
© 2023.
31 pages.
|
Kaila Goode, Sheri Vasinda.
© 2023.
22 pages.
|
Helena Martins, Artemisa Dores.
© 2023.
21 pages.
|
Ali Ben Yahia, Sihem Ben Saad, Fatma Choura Abida.
© 2023.
15 pages.
|
Baris Atiker.
© 2023.
23 pages.
|
|
|