The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Industry 4.0 in Cultural Industry: A Review on Digital Visualization for VR and AR Applications
Abstract
This chapter enlightens how Industry 4.0 is gradually implemented in Cultural Industry. Even though Industry 4.0 started from manufacturing, it soon expanded to less technologically consuming industries, such as the Cultural, creating new opportunities especially in the field of Virtual Reality and Augmented Reality technologies. Taking into account existing research on Industry 4.0 and its main technologies and existing research and projects on Cultural Heritage's aspects related with the 4th Industrial Revolution, the chapter investigates how Industry 4.0 is implemented into Cultural Sector from a technological point of view, but moreover to investigate its potential role.
Related Content
Poshan Yu, Zixuan Zhao, Emanuela Hanes.
© 2023.
29 pages.
|
Subramaniam Meenakshi Sundaram, Tejaswini R. Murgod, Madhu M. Nayak, Usha Rani Janardhan, Usha Obalanarasimhaiah.
© 2023.
20 pages.
|
Rekha R. Nair, Tina Babu, Kishore S..
© 2023.
23 pages.
|
Wasswa Shafik.
© 2023.
22 pages.
|
Jay Kumar Jain, Dipti Chauhan.
© 2023.
24 pages.
|
George Makropoulos, Dimitrios Fragkos, Harilaos Koumaras, Nancy Alonistioti, Alexandros Kaloxylos, Vaios Koumaras, Theoni Dounia, Christos Sakkas, Dimitris Tsolkas.
© 2023.
19 pages.
|
Shouvik Sanyal, Kalimuthu M., Thangaraja Arumugam, Aruna R., Balaji J., Ajitha Savarimuthu, Chandan Chavadi, Dhanabalan Thangam, Sendhilkumar Manoharan, Shasikala Patil.
© 2023.
17 pages.
|
|
|