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Serious Games Applied to Project Management Teaching

Serious Games Applied to Project Management Teaching
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Author(s): André Raabe (Universidade do Vale do Itajai, Brazil), Eliana Santos (Universidade do Vale do Itajai, Brazil), Lauriana Paludo (Universidade do Vale do Itajai, Brazil)and Fabiane Benitti (Universidade do Vale do Itajai, Brazil)
Copyright: 2012
Pages: 25
Source title: Handbook of Research on Serious Games as Educational, Business and Research Tools
Source Author(s)/Editor(s): Maria Manuela Cruz-Cunha (Polytechnic Institute of Cavado and Ave, Portugal)
DOI: 10.4018/978-1-4666-0149-9.ch034

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Abstract

The main focus of this chapter is to report studies that explain how to develop serious games and use them in teaching and learning. The focus has been on undergraduate teaching, experience with which the authors detail in this chapter related to the topic of Project Management. This contribution aims to share experiences and also to assess what has been done by proposing a set of recommendations for development and use of serious games in teaching practices in undergraduate education.

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