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Usability Guidelines for a Generic Educational Game Shell

Usability Guidelines for a Generic Educational Game Shell
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Author(s): Louise Sauvé (Télé-université, Canada)
Copyright: 2010
Pages: 11
Source title: Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned
Source Author(s)/Editor(s): David Kaufman (Simon Fraser University, Canada)and Louise Sauvé (Télé-université, Canada)
DOI: 10.4018/978-1-61520-731-2.ch024

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Abstract

This chapter discusses usability rules for avoiding defects in the media design for Generic Educational Game Shell (GEGS) components, including visual interfaces, text, and sound. These rules served as a guide for the Web design of the Parcheesi™ GEGS and the games that it generates. The first section of the chapter deals with the screen, text, color, windows, images, and video as well as sound used in the input forms of the GEGS. The final section discusses some errors to be avoided in the interface design.

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