IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

The Use of Computer Games in Military Training by the British Army

The Use of Computer Games in Military Training by the British Army
View Sample PDF
Author(s): John Curry (Bath College, UK)and Tom Mouat (Defence Academy of the United Kingdom, UK)
Copyright: 2012
Pages: 23
Source title: Handbook of Research on Serious Games as Educational, Business and Research Tools
Source Author(s)/Editor(s): Maria Manuela Cruz-Cunha (Polytechnic Institute of Cavado and Ave, Portugal)
DOI: 10.4018/978-1-4666-0149-9.ch058

Purchase

View The Use of Computer Games in Military Training by the British Army on the publisher's website for pricing and purchasing information.

Abstract

This chapter gives an overview of how serious computer games are being used for training, education, and decision support within the British Army and gives an in-depth example of the use of JCOVE training system used to train soldiers in convoy driving. Initial evaluations on the effectiveness of the use of serious games in preparing UK forces for operations in Iraq and Afghanistan show they have had a significant positive impact. Further research is needed on the business issue of better public procurement systems to introduce innovation in games faster into the training cycle and on the education aspects of using serious games as part of preparation to work in hazardous environments.

Related Content

Ricardo Alexandre Peixoto de Queiros, Mário Pinto, Alberto Simões, Carlos Filipe Portela. © 2023. 13 pages.
Preety Khatri. © 2023. 17 pages.
Mehmet Kosa, Ahmet Uysal, P. Erhan Eren. © 2023. 31 pages.
Kaila Goode, Sheri Vasinda. © 2023. 22 pages.
Helena Martins, Artemisa Dores. © 2023. 21 pages.
Ali Ben Yahia, Sihem Ben Saad, Fatma Choura Abida. © 2023. 15 pages.
Baris Atiker. © 2023. 23 pages.
Body Bottom