The IRMA Community
Newsletters
Research IRM
Click a keyword to search titles using our InfoSci-OnDemand powered search:
|
Using Serious Games and Building Models: Two Complementary Steps in the Learning Process
Abstract
Technology currently allows the development of games that can be used not only for entertainment purposes, but also for training. This can be especially suitable in the case of training for business managers. In fact, there is a long tradition of using games for training in management issues. This chapter presents a general review of the value added by the serious games use in the case of management training and particularly visits the experience of using games based on systems dynamics simulation models. The focus of this type of games is oriented towards making explicit the structure underlying the behaviour simulated in the game. Finally, a real training case is presented in detail, where both methods, serious games and system dynamics, are combined for gaining a deep insight in maintenance techniques.
Related Content
Ricardo Alexandre Peixoto de Queiros, Mário Pinto, Alberto Simões, Carlos Filipe Portela.
© 2023.
13 pages.
|
Preety Khatri.
© 2023.
17 pages.
|
Mehmet Kosa, Ahmet Uysal, P. Erhan Eren.
© 2023.
31 pages.
|
Kaila Goode, Sheri Vasinda.
© 2023.
22 pages.
|
Helena Martins, Artemisa Dores.
© 2023.
21 pages.
|
Ali Ben Yahia, Sihem Ben Saad, Fatma Choura Abida.
© 2023.
15 pages.
|
Baris Atiker.
© 2023.
23 pages.
|
|
|