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Virtual Mediums Used as a Conduit for Soft-Skill Development: A Naturalistic and Innovative Approach – Virtual Mediums to Support Soft-Skills

Virtual Mediums Used as a Conduit for Soft-Skill Development: A Naturalistic and Innovative Approach – Virtual Mediums to Support Soft-Skills
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Author(s): Jenn Gallup (Idaho State University, USA), Onur E. Kocaoz (Aksaray University, Turkey)and Barbara Serianni (Georgia Southern University, USA)
Copyright: 2019
Pages: 17
Source title: Handmade Teaching Materials for Students With Disabilities
Source Author(s)/Editor(s): Shigeru Ikuta (Otsuma Women's University, Japan)
DOI: 10.4018/978-1-5225-6240-5.ch012

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Abstract

The purpose of this chapter is to elucidate the potential of online mediums such as massive multiplayer online role-playing games (MMORPGs) and other virtual immersive mediums that hold the potential to build social connections for individuals with autism and related disabilities. Further, this chapter will relate the skills used in the context of the virtual environments to essential soft-skill development and generalization to participation within inclusive STEM classes and postsecondary education.

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