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Recruiting Faculty for Esports Programs in Academia

Recruiting Faculty for Esports Programs in Academia
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Author(s): David Reavis (Texas A&M University, Texarkana, USA)
Copyright: 2021
Pages: 21
Source title: Handbook of Research on Pathways and Opportunities Into the Business of Esports
Source Author(s)/Editor(s): Sharon Andrews (University of Houston-Clear Lake, USA)and Caroline M. Crawford (University of Houston-Clear Lake, USA)
DOI: 10.4018/978-1-7998-7300-6.ch009

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Abstract

Recruiting faculty for an eSports program begins with a clear direction for the degree or certificate being offered. Using a strategic planning process helps set direction for new or existing programs. The planning process is complicated by the newness of eSports and the number of different disciplines that may be considered part of the umbrella that encompasses eSports. A shortage of faculty candidates with high-demand qualifications creates a recruiting challenge that may be overcome with recruiting methods that communicate the positive attributes of the institution and focus on the traits that individual candidates offer.

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